Some of our PC and Mac gamers might recognise this from last years popular sequel of Slender: The Eight Pages, Slender: The Arrival.
Slender: The Arrival has been ported to consoles by Blue Isle Studios with a launch date set for PS3 on September 23rd and September 24th for Xbox 360. Along with two new unplayed levels that weren’t available on the original PC version.
PS4 and Xbox One users might not need to worry about missing out. In the developers forums in reply to why Blue Isle Studios chose PS3 and Xbox 360 over current gen consoles I found this reply:
“The install base for Gen 3 is very high and the amount of consoles purchased for Gen 4 is just starting to peak to the point that its becoming worth it. You’ll notice most games coming out this year still target Gen 3 (Dragon Age 3 for instance). We don’t have the resources to target Gen3 and Gen4 simultaneously. We would have loved to put the game out on Gen 3 this spring but things never go as planned when it comes to first party releases. Gen 4 could be on the table for the future. Also, the game needed a performance overhaul, Gen 3 was an excellent opportunity to accomplish that”. – Brenden (Blue Isle Studios, Developer)
For those of you who just crawled out of the cave you’ve been living in the past few years and haven’t heard of Slender let me give you the lowdown. Slender is a survival horror game with each level consisting of a different objective and you’re only way to survive is to run. Armed with a temperamental flashlight you are pursued by a teleporting faceless figure who wants nothing more than to kill you, sound fun eh. The game has lead to many YouTube fans attaching heart rate monitors to themselves whilst playing the game just to show how much this game reminds you why you should be afraid of the dark.
Blue Isle Studios have said they will be giving the console ports DLC’s containing more levels and characters and heart stopping gameplay to keep you changing your pants for weeks to come. At launch the game will be available for $9.99 USD.
Source: Blue Isle Studios