Game development, architecture, education, you name it and the Unreal Engine 4 can be utilized for it.
“It’s a simple arrangement in which we succeed only when you succeed,” Tim Sweeney, Epic Games.
“This is the complete technology we use at Epic when building our own games. It scales from indie projects to high-end blockbusters; it supports all the major platforms; and it includes 100 per cent of the C++ source code.”
Details on what will be happening with royalties and the $19 per month subscription in regards to pro-rated refunds were all confirmed in a rather detailed blog from Epic Games CEO Tim Sweeney today.
“This news comes during an unprecedented time in our industry, amidst revolutions in virtual reality and augmented reality, and in the presence of the largest community of indie developers that has ever existed, all facing a crowded market and seeking the opportunity to stand out from the crowd. Yet in Epic’s 25 years as an independent company, we have seen no time of greater opportunity for developers than today. Whatever your development aspirations, Epic stands with you, both as a technology provider, and as a fellow game developer counting on UE4 to power our own games.”
So there we have it, one of the most exciting new technologies in game development is now opening its doors to even more possibilities.