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Call of Duty: Advanced Warfare Big Update & Early Access DLC Weapon

Wondering what that 2GB update for Advanced Warfare was for yesterday?

Well here are all the details for you.

First up we have the early access DLC weapon: OHM 2-IN-1 Directed Energy LMG/Shotgun:

Now for the bulky part, the 2GB update.

“We couldn’t be more thankful for the great fan support and feedback to date, and these updates are only the start.  We’ll continue to update you on these improvements, and everything Call of Duty: Advanced Warfare, via our studio social channels” – Sledgehammer Games

 

Game Update: 3/3/15 from Sledgehammer

 

DLC 1 Havoc New Content:

New Maps Added for Multiplayer and Exo Survival: Drift, Urban, Core, and Sideshow.

New Mode Added: Exo Zombies.

New Weapon Added: AE4, and 10 of the AE4 variants have been added to the loot pool.

Added DLC playlists; HAVOC TDM and HAVOC Mosh Pit.

Added the Havoc DLC maps to the map rotation in the Hardcore Mosh Pit playlist.

 

In-Game Updates:

Full Royalty Character Loot Set unlocked.

Connectivity Optimizations.

Connectivity and matchmaking improvements when in a party.

Added 15 Master Prestige ranks and Grand Master Prestige.

Added 15 more Daily Supply Drop Challenges.

Fixed a rare issue where players were not able to spawn into the game.

Fixed the sound of the SAC3 with the Suppressor Attachment to not play in stereo to all players on the map.

Fixed a rare issue where players would spawn without a gun.

 

Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):

Heavy weapons: increase player movement speed by 5%

Corrected scopes on the AE4.

MK14 – reduced recoil

ARX160 – increased magazine size

AMR9 – increased damage, decreased time between bursts

SN6 – reduced recoil

KF5 – mid damage range increased

Atlas 45 – mid damage range increased, max damage range increased

PDW – increased damage

Shotguns: reduced spread when using Gung-Ho

S12 – increased fire rate, increased damage

EPM3 – reduced recoil

Lynx – reduced recoil

ASM1 – slightly reduced initial fire rate

 

UI Updates:

Rare Supply Drop Error messages when opening fixed.

Added a display for how many free slots you have in the Armory from the “Redeem Items” menu.

Replaced the camouflage images for Diamond and Royalty with the correct images in the Create-A-Class menu.

Replaced the Valkyrie loadout for the Centurion loadout for players who were incorrected rewardedthis character gear in Clan Wars.

Fixed an issue where duplicates of unlocked items were showing in the New Items list.

Fixed an issue where some Create-A-Class were showing the incorrect lock status when selecting a Permanent Unlock when Prestiging.

Adjusted kill feed speed from 4 seconds to 6 seconds.

 

Challenges Updates:

Removed ability to earn more than one of a non-redeemable character gear from the Daily Supply

Drop Challenges.

Players will no longer receive a Daily Supply Drop Challenge for non-redeemable gear they have

already acquired.

Removed the incorrect challenge for the Crossbow Scope to unlock at 10 kills.

 

Emblem Updates:

Fixed an issue where the Emblem would sometimes apply incorrectly to the player card.

 

Scorestreak Updates:

Sentry Gun turrets now die in one melee hit.

Decreased the amount of time the player has to hold X to exit a remote controlled Sentry Turret.

Unmodified Missile Strike missiles now travel faster when boosting (by hitting the fire button while coming down).

The Vulcan laser scorestreak now fires longer.

 

Ranked Play Updates:

Added probation time for players who do not complete or disconnect from Ranked Play matches.

Will properly award Division Points in the case of a forfeited match (when the entire other team

leaves).

 

Broadcaster Updates:

Adjusted the colors and over all look for Broadcaster mode to make text and names easier to read

and a better experience for viewers.

Fixed a rare issue where HUD elements would get stuck on the broadcaster’s screen.

 

Game Mode Specific Updates:

S&D: Added UI to show if you were attacking or defending at the start of the round.

One Shot: Increased Kill Confirmed score limit to 80 in the One Shot Mosh Pit playlist.

Gun Game: Added a leaderboard for Gun Game.

 

Map Specific Updates:

Fixed various out of map exploits across different multiplayer maps.

 

Exo Survival Updates:

Fixed various out of map exploits across different multiplayer maps.

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  1. Microtransactions are about to hit the roof in Call of Duty: Advanced Warfare – Purchasable Supply Drops | PlayBack Gaming

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