Titanfall 2 is about to begin a major technical test where they want the players to break the servers. The technical test will be held on both the PlayStation 4 and the Xbox One, but it is also set to release the final product on the PC. So why was the PC left out of this technical test? Taking to the Titanfall 2 Blog, Respawn Entertainment CEO, Vince Zampella, to explain why they felt it was best to forgo the PC in favor of strictly console versions for the testing.
The multiplayer tech test is around the corner, and nothing really helps us more than when millions of people play together, stress our systems and try out things we never would have thought of and try out new things in ways we wouldn’t otherwise imagine.
The main reason we are doing a MP tech test is to satisfy an engineering goal – to stress test our servers and prove that they can scale. Since our server backend is per-platform, it means we only actually need a single platform to test this. More platforms can be a good sanity check, but we don’t need to test them all to make sure we are on a good path for launch.
With this challenge in mind we’ve decided to make the multiplayer tech test available on Playstation 4 and Xbox One.
So why not PC?
Two big issues from a development standpoint: hardware variety & “min spec” optimization. We’re still making a lot of tweaks and changes to the renderer, the game, and effects so we haven’t run the game through the hardware compatibility lab yet to detect and handle a large variety of hardware – video cards, CPUs etc. Quite frankly, we aren’t ready to deal with that yet, we are still making the game better. We also haven’t done enough work to fully support our ‘Min Spec’ on PC yet. So, currently the PC game isn’t as easy to throw out for testing as the console is, because of the additional variables and configurations that we need to support. Also, because the single player story has some wonderful secrets that we really want to preserve for launch, we also have to worry about leaks. Our wonderfully curious PC players have proven in the past that they will dig out anything they can, and there’s a risk that they could spoil some of our single player.
We realize this is a big disappointment for our PC fans, but we feel this allows us to concentrate on the real purpose of the tech test and focus on the server stability and scalability. Rest assured we’re confident in our ability to deliver a great PC experience for launch. We appreciate your understanding, and we look forward to seeing everyone on The Frontier this October.
Founder and CEO
It is hard to argue against the reasoning of variety. That is the beauty of the PC platform, the ability to have such a variety to play at your pace and preferences. At the same time, tests like these end up victim to those same circumstances. It is a shame that PC gamers will once again get left out of a technical test, or beta for the matter. Not all is bad for PC users wanting to get in on some sort of early play. Battlefield 1 is about to begin a beta as well that also includes PC!
Source: Titanfall 2 Blog